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Dutch windmills rotating clockwise... eeh? Did the creator even bothered to lookup how windmills operate? And the artist... the artist is Paul Gabriël,  not "Paul Joseph".

Don't get me wrong, I love this idea... but as a Dutch citizen and lover of engineering and perspective I'm crying on the inside since there is so much wrong with this.

Hello Oranda,

thank you  very much for your feedback.

At the time we did IMPRESSIONISTa Windmills we entered the Rijksmuseum 2017 studio anual design show competition.
So, about the artist, we wrote his name correctly, as you can see at the museum link:

About the windmill rotation, we did research about the locations and the functioning, but because time constraints and other reasons, we missed the counter-clockwise rotation. We will  fix the game and re-publish it as soon as possible.

Best regards,

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"A Windmill on a Polder Waterway, Known as ‘In the Month of July’, Paul Joseph Constantin Gabriël, c. 1889"
as quoted on the website...

Paul (first name) Joseph (second or middle name) Constantin (third name) Gabriël (last name or family name).

I looked up the information and it seems he was best known as "Constan(t) Gabriël" altho at occasions he also called himself  or is referred to as "Paul Gabriël", but personally he prefered to call himself just by his family name "Gabriël".

Yours truly,

Hello Oranda,

thanks for the feedback,

we fixed the windmills rotation inside the game , (but changing the videos is not possible or not so simple to delete it and repost) and the artist name inside the game was already correct. We'll update his name at our main page.

Best regards,

gj! any plans for some other paintings? :)

Hi ! Yes, next game on production is a walk inside a painting of Fauvist Andre Derain :)

It´s in experimental stage now..
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which engine you're using?

We use Unity 5.4

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Absolutely beautiful! I really enjoyed the visuals & the music.  Very well done!

Hi, thanks so much for the kind words :D

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Thank you, I love this tour as well. It's really nice to see some birds now and to have several paintings of the artist inside the 3d landscape. :) Btw, did I miss the exit point to get back to the gallery room, or isn't there any this time?

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Hey hi, thanks so much for the feedback. Yes, we are improving each new art game as soon its released. For this game there is no exit painting to go back, sorry . Next game is about Fauvist Andre Derain ;)

Wow, I'm definitely looking forward to Fauvist Andre Derain. :) Impressionism is my favourite art style, when it comes to paintings.

Hi, please feel free to send us feedbacks and what you would like in our art games. What do you want to see or to do inside the paintings ? We love to hear from you and make better experiences ;) Thanks

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Thank you. Okay, let's think:
It would be interesting to extend the idea of the paintings inside the 3D painting. Wonderful would be listening to an audio guide about the painter and his / her paintings or this particular painting during walking around. This won't have to be that professional, and different voices or maybe an interview would be cool. But that would be quite some work I think. In the same spirit, one could get some more information about the particular paintings and / or the painter through pressing "E" while standing near each of the paintings. This could be done with a half-transparent overlay, information might be simply used from Wikipedia. Furthermore, although again a lot of work, those information might be read by different voices.
Visually, I would have liked, if the cows and sheep would have moved their heads to the grass as if they would be grazing. Some fishes in the water would be nice, too. A day-and-night cycle for experiencing the painting in different light environments might be interesting, as well as the possibility to have the 3D environment drawn in different art / painter styles (don't know how much work it would be changing the textures - but I think quite a bit).